home *** CD-ROM | disk | FTP | other *** search
Text File | 1996-07-09 | 1.5 KB | 57 lines | [TEXT/ttxt] |
- Giza Change Log
-
- v2.1.1
- July 9,1996
- 1) Preference popup works the way it should.
- 2) Fixed poison bug.
- 3) Editor doesn't get the -192 error.
-
- v2.1.0
- May 21,1996
- 1) Added new help feature.
- 2) Added ability to create your own graphics and story with a new map.
- 3) Fixed scoring bug.
- 4) Altered level 5 map to give access to inaccessible room.
- 5) Fixed map key delay.
- 6) Don't need QuickTime to launch.
-
- v2.0.0
- March 1,1996
- 1) Added ability to shoot bad guys!
- 2) Added ability to save ANYWHERE in game!
- 3) New lower price! $15!
- 4) Documentation completely rewritten.
- 5) All levels redesigned.
- 6) More bad guys per level.
- 7) Enhanced mapping mode.
- 8) New laser graphics.
- 9) Fixed 24-bit memory mode problems.
- 10) Fixed crashing on PCI Macs.
- 11) Fixed crashing in System 7.5.2.
- 12) Fixed last ethereal crashing bug.
- 13) Level 4 Newton text fixed.
-
- v1.0.3
- February 3,1996
- 1) Changed required memory to 4100k. OK. This should definitely be the max.
- 2) 68k machines can now go past level 8.
- 3) Added no-fade code.
- 4) The system's date format is now reset correctly.
-
- v1.0.2
- January 30,1996
- 1) Changed required memory to 3800k. This should fix most random errors.
- 2) Fixed persistent laser beam on screen in double size mode.
- 3) Stopped the hard drive spinning while on the splash screen problem.
-
- v1.0.1
- January 28,1996
- 1) Fixed Music file bug.
- 2) High score file save fixed.
- 3) Documentation expanded.
- 4) Level 1 slightly altered.
- 5) Divide by zero error should be fixed.
-
- v1.0.0
- January 14,1996
- Original version